Sunday, 6 May 2012


game



                                                                 
I am disturbed to discover that my colleagues have invented a new game which seems to involve attempting to kill me in every juvenile way that presents itself to them. They delight in surprising me with shoves into the paths of oncoming double-decker buses, constructing ridiculous rope-and-pulley devices with the aim of dropping heavy furniture on my head, placing tripwires at the tops of escalators, and other such inanities.
They persist for some weeks, during which I become increasingly adept at avoiding sudden death by blackly humourous means. I feel that my senses are sharpened day by day, that my sight is keener, my reflexes quicker. Soon I can detect by the smell of linseed oil alone the presence of a cricket-bat wielding acquaintance in the bathroom. Everything is enhanced. Colours are richer, noises are louder. I awaken to the pattern of life, the weight of deeds.
Eventually my heightened awareness evolves into a vividly focused paranoia. I can only retreat; I move surreptitiously to a small seaside resort on the east coast and wait, slowly, for a death of my own choosing. (story by stanley donwood)

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